Trust goes a long way
It's vital in battle and outside of battle
But the real question is: Who can you trust?

Hey, everyone! As you've seen, there have been Faction RPGs around here. This one is kind of a weekly basis (daily for those who can manage) and is paced the way you want it.
If you are familiar with Requiem191's Shattered Fragments RPG, Test of Trust is set around the same time. The Building 26 organization has just recently been shut down and factions of individuals with abilities have begun to organize themselves and get things figured out. Of course, there's always somebody trying to mess their plans up. Like usual.
THE STORYLINE
Mainly it's focused on the Factions (of course). REBEL (know who he is, right? you better.) has dug around a bit and discovered an unknown person trying to impersonate him and turn the Factions on each other. This person's motives are unknown but it has been found out that this person has already sent tons of messages as "REBEL". Could he be trying to break the Factions apart? Or start a full-out war?
IMPORTANT!
You will be playing as only ONE of your Faction characters. Yes, I said ONE (1, Uno) character. While I know this won't be much of a problem for a few people, some people have many characters, upwards of 20 etc, and obviously we can't let one player have that much power. The one character rule has worked for many games I've played, I don't see why it can't work here as well. Eh, me and my big-mouth opinions.
Moving on. Rules. Can't live with 'em and can't live without 'em. Well you can...never mind.
RULES:
1. No god-modding. Meaning: no killing another player, smashing a player's head into the wall, or anything that can be considered "over-powering your character". Hehe.
2. Original characters only...or in this case, Survival characters only. Meaning it HAS to be a character of yours from Heroes: Survival. No silliness!
3. Um..keep it PG-13. Please.
4. I (BlueAngel), the Game Master (GM for short), have the final say in everything in this RPG. Like Requiem191 and Volts. But I'm a nice person, really. Just don't catch me waking up. Otherwise, I'm not picky with people and don\'t really fuss over mistakes and the such.
5. GRAMMAR! As in spelling and grammar and punctuation. Correctly, please. I mean it. This is the one rule I see people not following. I'm hoping 9th is better than the other internet forums sites.
6. We will be using the TAG system.
Example:
IC: Peter Petrelli
"What do you want?" Peter angrily asked Sylar.
TAG: BlueAngel
And that's the TAG system.
7. Make decent posts, interact, don't have two line posts, and most definitely leave posts open. Remember that you are playing with other people and you WILL be included in the game as long as you include others.
8. I have to APPROVE your character first. Before you start RPing.
9. Have Fun! As much as you can. If that's possible.
Yeah, short rules. I ain't picky. Uh...hope I didn't forget anything vital.
CHARACTER SHEET
Name:
Age:
Ethnicity (Race):
Hair (Style/Color):
Eyes:
Personality:
Ability:
Ability Description:
Faction:
Faction View (Heroic/Neutral/Reclusive/Villainous):
Picture (OPTIONAL):
Personal History:
Theme Tune (if you like):
IMPORTANT: On the Personal History, I want to know every single detail. Like if your character hit his leg while bungee-jumping or while running from Building 26. Seriously, I do.
Um...that's all folks. Leave feedback if you want. And a character sheet?
P.S. I understand if you\'re not active on this RPG, because I have school, just like everyone else.
________________________________________________________________________
___________________________
Here I will keep a list of the missions for the fun of it.

Mission 1 - The other REBEL
Status: COMPLETED

Mission 2 - Special Treatment
Status: COMPLETED
Mission 3 - Discovery
Status: ONGOING




